Minecraft Dungeons Arcade

For this project, I was responsible for creating a loadscreen composition using various programs for Minecraft Dungeons Arcade. This shot was created using Maya Arnold, Substance, and Photoshop. The logo design was created by Mike Colesworthy.

Final Image

Final Image

Breakdown: Initial image in the time-lapse was rendered using Arnold. Several elements like the fog and particle effects were layered in from separate render passes and additive lighting was done in post using Photoshop.

Project screengrab from Maya.

Project screengrab from Maya.

Flat color render.

Flat color render.

Render of Normals Direction for selection and masking in Photoshop for light direction

Render of Normals Direction for selection and masking in Photoshop for light direction

Crypto object render for object layering and atmospheric depth masking.

Crypto object render for object layering and atmospheric depth masking.