Alex Pointer
Alex Pointer
Senior Character Artist | inXile Entertainment
Chicago, United States

Summary

Experienced and versatile 3D Character Artist with 14 years of experience in character modeling, digital sculpting, texturing, and character design. Adept at leading teams, mentoring junior artists, and delivering high-quality, stylized or realistic character models for games and commercial projects.

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Skills

Digital SculptingCharacter ModelingCharacter DesignConcept ArtPBR TexturingTexture BakingCompositing3D PrintingUV MappingRiggingLow-poly ModelingDigital PaintingRendering

Software proficiency

Unreal Engine
Unreal Engine
ZBrush
ZBrush
Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unity
Unity
Quixel Suite
Quixel Suite
Premiere
Premiere
Arnold
Arnold
TopoGun
TopoGun

Productions

    • Video Game
      New World: Aeturnum
    • Year
      2025
    • Role
      Senior Character Artist
    • Company
      Lost Boys Interactive
    • Video Game
      NBA Super Stars
    • Year
      2024
    • Role
      Principal Character Artist
    • Company
      Play Mechanix Inc.
    • Video Game
      Minecraft Dungeons Arcade
    • Year
      2021
    • Role
      Character Artist
    • Company
      Play Mechanix Inc.
    • Video Game
      Nitro Trucks
    • Year
      2019
    • Role
      Vehicles, Environments
    • Company
      Play Mechanix Inc.
    • Video Game
      Halo: Fireteam Raven
    • Year
      2018
    • Role
      Character Artist
    • Company
      Play Mechanix Inc.
    • Video Game
      The Walking Dead
    • Year
      2017
    • Role
      Character Artist
    • Company
      Play Mechanix Inc.
    • Video Game
      MotoGP
    • Year
      2015
    • Role
      Character, Environment, Vehicles, Props
    • Company
      Play Mechanix Inc.
    • Video Game
      Alien Armageddon
    • Year
      2014
    • Role
      Character Artist
    • Company
      Play Mechanix Inc.
    • Video Game
      Big Buck HD
    • Year
      2012
    • Role
      Character Artist
    • Company
      Play Mechanix Inc.

Experience

  • Principal Designer at Rotblatt Amrany Studio
    Lakewood, US
    November 2024 - Present

    In the role, I am responsible for designing Bronze statues in 3D for the clients commissioning the statues. It's primary anatomy work with a focus on likeness previsualization both for the client and the traditional sculptors working on the physical sculpt.

  • Senior Character Artist at Lost Boys Interactive
    Madison, United States of America
    May 2022 - Present

  • Senior Character Artist at Play Mechanix Inc.
    Glen Ellyn, United States of America
    January 2019 - May 2022

  • Character Artist at Play Mechanix Inc.
    Glen Ellyn, United States of America
    June 2012 - January 2019

  • Instructor at Columbia College
    Chicago, United States of America
    September 2018 - Present