Alex Pointer
Senior Character Artist | inXile Entertainment
Chicago, United States
Summary
Experienced and versatile 3D Character Artist with 14 years of experience in character modeling, digital sculpting, texturing, and character design. Adept at leading teams, mentoring junior artists, and delivering high-quality, stylized or realistic character models for games and commercial projects.
Skills
Digital SculptingCharacter ModelingCharacter DesignConcept ArtPBR TexturingTexture BakingCompositing3D PrintingUV MappingRiggingLow-poly ModelingDigital PaintingRendering
Software proficiency

Unreal Engine

ZBrush

Maya

Marmoset Toolbag

Substance 3D Painter

Photoshop

Unity

Quixel Suite

Premiere

Arnold

TopoGun
Productions
Video Game
New World: Aeturnum
Year
2025
Role
Senior Character Artist
Company
Lost Boys Interactive
Video Game
Nitro Trucks
Year
2019
Role
Vehicles, Environments
Company
Play Mechanix Inc.
Video Game
Halo: Fireteam Raven
Year
2018
Role
Character Artist
Company
Play Mechanix Inc.
Video Game
The Walking Dead
Year
2017
Role
Character Artist
Company
Play Mechanix Inc.
Video Game
Alien Armageddon
Year
2014
Role
Character Artist
Company
Play Mechanix Inc.
Video Game
Big Buck HD
Year
2012
Role
Character Artist
Company
Play Mechanix Inc.
Experience
Principal Designer at Rotblatt Amrany Studio
Lakewood, US
In the role, I am responsible for designing Bronze statues in 3D for the clients commissioning the statues. It's primary anatomy work with a focus on likeness previsualization both for the client and the traditional sculptors working on the physical sculpt.
Senior Character Artist at Lost Boys Interactive
Madison, United States of America
Senior Character Artist at Play Mechanix Inc.
Glen Ellyn, United States of America
Character Artist at Play Mechanix Inc.
Glen Ellyn, United States of America
Instructor at Columbia College
Chicago, United States of America