Xenomorph

This is a game-ready Xenomorph that I have been working on in my spare time. It was sculpted in ZBrush, retopologized in Maya, rigged, weighted and animated in Maya, textured in Substance, rendered in Marmoset and Arnold to showcase the sculpt. Hope you enjoy it!

Marmoset partial turnaround.

Marmoset Viewer

Hid the skull dome for this sculpt render.

Hid the skull dome for this sculpt render.

T-pose render of sculpt.

T-pose render of sculpt.